Edition eight of seemingly perpetual column is up.
The plan for the past few months was for this column (not specific edition but time period) to be about
Imagine: Party Babyz, but that game got pushed back for three weeks, which forced me to resort to something else—fictional press releases.
True, the topic is the easiest of cop-outs; prior, I had tried to salvage the eight-to-ten hours I wasted on
Far Cry 2. The angle I was looking at the game from turned up practically nothing, and I have no desire to join in the crowd’s dissection. As the diction indicates, I was not very impressed with
FC2; it really was far more
Pineapple Express in Africa than
Blood Diamond (aspirations of
Lethal Weapon 2 are just that). My sentiment is quite similar to
that of the Vancouver Game Design blog's Nick Halme, and perhaps best summarized by Halme’s words of “The game could be set in Kansas and nothing would change. Nothing.”
Back to the column, the EA-David Lynch press release was intended to be part of a recurring gag of increasingly irrational moves by EA (would have every other press release there on, a recurring gag): acquisition of
Wallace, Idaho, acquisition of Kissinger Associates, and a press release announcing the company will not issue a press release for the rest of the year. Other than that, everything is as it was intended to be, and hopefully the next column will be whatever
Imagine: Party Babyz inspires me to write.
Update: Oh my lord,
should I apologize? Actually no, conceding the validity of their interests would be taking cultural relativism too far.
Update 2: Ooh, I made the
Spanish version of Wikipedia. Doubly ooh, I made
Snarkmarket, but somehow did not catch that in my RSS reader (in one of the few categories I make sure to actually read, too).
Update 3: And I made the
English Wikipedia.